{"id":28,"date":"2013-02-06T16:58:47","date_gmt":"2013-02-07T00:58:47","guid":{"rendered":"http:\/\/www.teamfizzgames.com\/Matt\/?p=28"},"modified":"2013-02-11T16:54:11","modified_gmt":"2013-02-12T00:54:11","slug":"goodgraphics07_x-png-artists-get-involved","status":"publish","type":"post","link":"https:\/\/www.teamfizzgames.com\/Matt\/goodgraphics07_x-png-artists-get-involved\/","title":{"rendered":"GoodGraphics07_X.png, Artists Get Involved"},"content":{"rendered":"<p>There&#8217;s not really any updates on the graphics side of things in these images (of which there are 3!). \u00a0Instead, this was the first run of converting assets made by artists and rendering them in game. \u00a0A pretty important test since I was likely not making assets in the most correct way with my impressive 3D modelling skills. \u00a0There are 3 images here because the artist that made them (<a title=\"Ian Hampton\" href=\"http:\/\/ianhampton.carbonmade.com\/\" target=\"_blank\">Ian Hampton<\/a>) was unhappy with the angles I was taking the screen captures from. \u00a0He wasn&#8217;t happy with any of these, but I had to get back to work.<\/p>\n<p>These images were taken on 8\/15\/12.<\/p>\n<div style=\"width: 631px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07.png\"><img loading=\"lazy\" decoding=\"async\" class=\" \" alt=\"\" src=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07.png\" width=\"621\" height=\"481\" \/><\/a><p class=\"wp-caption-text\">GoodGraphics07.png, an artist made skull model.<\/p><\/div>\n<div style=\"width: 631px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07_2.png\"><img loading=\"lazy\" decoding=\"async\" class=\" \" alt=\"\" src=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07_2.png\" width=\"621\" height=\"481\" \/><\/a><p class=\"wp-caption-text\">GoodGraphics07_2.png, an artist made skull mode from a different angle.<\/p><\/div>\n<div style=\"width: 631px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07_3.png\"><img loading=\"lazy\" decoding=\"async\" class=\" \" alt=\"\" src=\"http:\/\/www.anguishgames.com\/download\/images\/GoodGraphics07_3.png\" width=\"621\" height=\"481\" \/><\/a><p class=\"wp-caption-text\">GoodGraphics07_3.png, an artist made skull model in wireframe.<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s not really any updates on the graphics side of things in these images (of which there are 3!). \u00a0Instead, this was the first run of converting assets made by artists and rendering them in game. \u00a0A pretty important test since I was likely not making assets in the most \u2026 <a class=\"continue-reading-link\" href=\"https:\/\/www.teamfizzgames.com\/Matt\/goodgraphics07_x-png-artists-get-involved\/\"> Continue reading <span class=\"meta-nav\">&rarr; <\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[2],"tags":[],"class_list":["post-28","post","type-post","status-publish","format-standard","hentry","category-graphicsdev"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p39ImV-s","_links":{"self":[{"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/posts\/28","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/comments?post=28"}],"version-history":[{"count":2,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/posts\/28\/revisions"}],"predecessor-version":[{"id":107,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/posts\/28\/revisions\/107"}],"wp:attachment":[{"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/media?parent=28"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/categories?post=28"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.teamfizzgames.com\/Matt\/wp-json\/wp\/v2\/tags?post=28"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}